It may be possible to make a new cIOS that supports reading DRC input and simulating various controller configurations and relaying that to games, but afaik nobody has even looked at doing this yet. If a title booted into Wii VC mode reloads into another IOS (such as d2x), Gamepad Support breaks, because that code providing the magic that makes the controller work no longer is running. These two facts are at odds with each-other. USB Loader GX relies on a cIOS to do it's work, such as launching games from SD and USB, emulating NAND, etc. The short explanation is that Wii VC Injections rely on it's own "cIOS" built into the fw.img file (an ancast image) of any given Wii VC title to provide support for simulating a Wii Remote and it's attached controllers to the game at runtime. The straight answer is no, this is not currently possible, and won't be without a new cIOS, probably. Now, if only someone was kind enough to help me figure out how to convert it to a WUP format because I had a bad luck converting Wii apps as Wii vc, they seem to either not work or install on top of each other sharing the same IP or something, I didn’t run into this issue converting Wii and Gamecube games, idk what I’m doing wrong. I will say though, my SD is formatted to FAT32 with 32 Cluster since that was the recommended setting for Dios Mios Lite back in the day and it’s worked fine on all of my Nintendo products since, no slowdowns whatsoever. I tested it earlier and it seems to work, you need to go to the settings menu > hard drive > and set SD to ON, I didn’t really play much because I tested with Wii Sports being a small game and I didn’t really feel like using the Wii remote so I can’t confirm wither loading from SD is slower or not, but the game booted up quite fast. And save games from Nintendont carry over just fine when you launch them in USB loader gx, even if you load a different copy of the same game from USB instead of SD.Ĭlick to expand.Using that supposed SD supported version can it run Wii games WITH gamepad support, or at least Wiiware and VC games installed on an Emunand?Įdit: If anyone’s looking for USB Loader with SD support I looked it up earlier, here’s the link Per-game settings aren't a huge deal because virtually all gamecube games look fine with the widescreen patch enabled. It isn't a big deal as I already have the nintendont forwarder that I made with my own extracted code and then forgot how I made it. The only reason for the gamecube games on the SD card is for the option for gamepad controls, a 256GB card will hold a bunch of games, can upgrade it later to 512GB.īut does anyone have the USB Loader GX injected WiiU forwarder already made? I don't know if I will be able to make it myself, I have a lot of trouble getting some of these things to work when it comes to compiling hex scripts or whatever. Then on a second HDD the Wii U installed games. I would buy a very large SD card and fill it with my favorite gamecube games, then on the HDD I would have the Wii games and then the rest of the gamecube games. What usb loader gx gives you though is per-game Nintendont settings, like windscreen patch on one game but not another. There is the injected nintendont forwarder that does the same thing, which I am using and it's great fun playing gamecube games with the gamepad with widescreen patch. I actually don't mind the SD card and Gamecube game only limit to be that big of a deal. I've been getting into WiiU modding and I have the same question.
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